LEdit beta 0.4 documentation.
The LEdit program is to create and edit your models.
This program is interactive and uses keyboard commands.
Sorry, no mouse support.
- Typical LEdit Screen
The LEdit screen consists of four text lines, a separator bar, and an viewing window.
The first text line is a informational status line. The following three lines show
the Previous, Current, and Next pieces in the model file.
Below the diagram is an explanation of what each pointer in the diagram means.
- Current line
This shows what line in your model your are working on. more info...
- Orientation of viewing window
Shows what view the window is currently displaying. Use key shortcut /V to change. more info...
- Zoom factor
Shows the current magnification level of the screen. Use the +
or - keys to change. more info...
- Move increment
Shows the current Movement setting. Use M to cycle through Normal/Coarse/Fine settings. more info...
- Piece filename
Shows the actual filename for the Previous/Current/Next pieces.
- Previous piece
The top line of the three parts lines is the Previous piece. Use the Page Up key to scroll
it into the Current piece position to edit.
- Next piece
The bottom line of the three parts lines is the Next piece. Use the Page Down key to scroll
it into the Current piece position to edit.
- Current piece
The center line of the three parts lines is the Current Piece. The piece in this position is
the one on which all editing is done.
- Piece orientation
This series of nine numbers describe a pieces orientation - what angle of rotation it has - among
its three axis, X,Y, and Z. These numbers will change when the piece is turned using the key
shortcuts /TX, /TY and /TZ. more info...
- Piece Z coordinate
This number shows a pieces Z coordinate - where it is located - in three dimensional space.
Depending on the current view, use the proper Arrow, Home, or End keys to change.
Or use the Z key to enter the desired distance to move in that direction. more info...
- Piece Y coordinate
This number shows a pieces Y coordinate - where it is located - in three dimensional space.
Depending on the current view, use the proper Arrow, Home, or End keys to change.
Or use the Y key to enter the desired distance to move in that direction. more info...
- Piece X coordinate
This number shows a pieces X coordinate - where it is located - in three dimensional space.
Depending on the current view, use the proper Arrow, Home, or End keys to change.
Or use the X key to enter the desired distance to move in that direction. more info...
- Colour
This number shows a pieces colour code. Use C or the /PC key shortcut to change. more info...
- Line-Type
This number will always be a 1 for pieces. For Comments added with the /ELC key shortcut, or
STEPS added with the /ELS key shortcut, it will be a 0. more info...
- Viewing Window
This is where the visual display of the model is shown. This is also where the visual display
of parts files available for use is shown when the P then Enter key is pressed.
Single key commands:
- Piece Movement
Move the Current piece in 6 axis on the screen:
- Arrow Keys
Move the piece onscreen in the direction indicated by the arrow.
Except in the default Three-D view where the movement is toward the corners of the screen :
- Up Arrow moves the piece toward the upper-right corner.
- Down Arrow moves the piece toward the lower-left corner.
- Left Arrow moves the piece toward the upper-left corner.
- Right Arrow moves the piece toward the lower-right corner.
- Home
Home generally moves the piece directly Away from you, but this is usually not apparent
due to LEdit not having any perspective. An exception is when using the default
Three-D view, where it moves the piece Up in a true vertical motion.
- End
End generally moves the piece directly Toward you, but this is usually not apparent
due to LEdit not having any perspective. An exception is when using the default
Three-D view, where it moves the piece Down in a true vertical motion.
Page up
- Selects the Previous piece to make it the Current piece.
Scrolls up through the list of pieces in your model.
Page down
- Selects the Next piece to make it the Current piece.
Scrolls down through the list of pieces in your model.
A
- Turns the Current piece 90 degrees clockwise (looking from above the
piece).
E
- Erases the screen. Will cause the program to redraw the model.
I
- Insert new piece.
Inserts a new line for a piece directly below the current one.
The current line and above are moved up to make room.
The new piece inserted is the same as the previously used piece,
but does not have the previous pieces orientation.
P
- Gets prompt to enter a Piece number.
Changes the Current piece to the one specified.
- 3001.dat = 2x4 Brick
- 3002.dat = 2x3 Brick
- 3003.dat = 2x2 Brick
- When entering part numbers, only the number need be entered - the
.dat is not required
- Or press Enter at the Part no: prompt for a scrollable list of pieces.
Placing the scroll highlight on the desired piece and pressing Enter
will select that piece.
W
- Swap the Current and the Next pieces.
+
- Zooms in. Will cause a redraw of the entire screen.
The current setting of the zoom factor is shown at the top of the screen.
Multiple key menu commands:
LEdit Menus

Use the '/' or 'ESC' keys to activate the menus.
Then use the arrow keys to navigate the menu. Or use the key shortcuts shown.
- File Menu [key shortcut = /F]

- Load [key shortcut = /FL]
Loads an existing model file by prompting you to type its name.
WARNING: Current file will not be saved first!
Save prior to loading!
- Save [key shortcut = /FS]
Saves the file. Press enter to use the name suggested. Or type a new name.
WARNING: Save often! LEdit can crash under
some circumstances, so make it a habit to save after placing a few pieces.
- Exit [key shortcut = /FE]
Exits the program. Prompts to save the current file if needed.
- Edit Menu [key shortcut = /E]

- View Menu [key shortcut = /V]

Changes the current view to the one selected. Will cause a redraw of the screen.
For reference, in the default Three-D mode, 'Front' is considered to be a view
from the lower-left corner of the screen. So a model of a car would point toward
the lower-left corner of the screen. See the car.dat model file included with this program
for an example of proper orientation.
- Front [key shortcut = /VF]
Change to a Front view of the model.
- Right [key shortcut = /VR]
Change to a Right side view of the model.
- Left [key shortcut = /VL]
Change to a Left side view of the model.
- Back [key shortcut = /VB]
Change to a Back (rear) view of the model.
- Over [key shortcut = /VO]
Change to a Over (above) view of the model.
- Under [key shortcut = /VU]
Change to a Under (beneath) view of the model.
- Three-D [key shortcut = /VT]
Change to a Three-D view of the model. This is the default view.
- Out(Zoom) [key shortcut = none]
Same as '-' above.
- In(Zoom) [key shortcut = /VI]
Same as '+' above.
- Centre-Set [key shortcut = /VC]
Sets the centre of the viewing window to be wherever the blinking cursor is located.
Not to be confused with the Centre-Set used for turning pieces. (see below)
- Piece Menu [key shortcut = /P]

- Options Menu [key shortcut = /O]

- Line-as-Stud [key shortcut = /OL]
Causes LEdit to display studs on pieces as either simple lines or as full studs.
The default setting is (on) which shows the studs as simple lines. This improves
the drawing speed and makes alignment of parts easier. Each selection of this
option switches the setting.
- Start-at-Line [key shortcut = /OS]
Selecting this causes LEdit to start drawing from the Current piece when the screen is redrawn.
The current line where drawing starts from is shown in parenthesis. The default is
line (0) - the first piece. The program resets to (0) when started.
This option is useful by allowing earlier pieces to not be drawn, thus speeding up redraws
of the screen and reducing onscreen clutter.
- Stop-at-Cursor [key shortcut = none]
By default, LEdit draws all pieces up to and including the Current piece. All pieces
after the Current piece are not drawn. Selecting this option causes LEdit to draw all
pieces in a file regardless of which piece is currently selected. Each selection of this
option switches the setting.
- Quit Menu [key shortcut = /Q]

Exits the program. If there have been no modifications to the model file, the
program exits immediately. If the model file has been modified, you are asked if you
want to save before exiting:
- Yes [key shortcut = /QY]
Gets a prompt to Save the file. Press enter to use the name suggested. Or type a new name.
- No [key shortcut = /QN]
Exits the program without saving.
- Cancel [key shortcut = /QC]
Returns to the program.
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