previous |  up  | next
 

Fog   

Author:  DigiBen

Fog is a simple, yet effective, technique to make your 3D world look more real.

Functions Used:  glViewport(), glMatrixMode(), glLoadIdentity(), gluPerspective(), glClear(), gluLookAt(), glEnable(), glFogi(), glFogfv(), glFogf(), glBegin(), glEnd()


purchase full version
Access EXE

 
 
 

 

 

 


 C
 C++
 Win32
 Direct3D
 OpenGL
 C#
 Java
 Free Tutorials