Interfaces
 InterfaceDescription
 IAnimationState 
 ISkeletonAnimationState 
 ISpriteSheetAnimationState Provides an interface for animation node classes that hold animation data for use in the SpriteSheetAnimator class.
 IUVAnimationState Provides an interface for animation node classes that hold animation data for use in the UV animator class.
 IVertexAnimationState Provides an interface for animation node classes that hold animation data for use in the Vertex animator class.
Classes
 ClassDescription
 AnimationClipState  
 AnimationStateBase  
 ParticleAccelerationState ...
 ParticleBezierCurveState ...
 ParticleBillboardState ...
 ParticleColorState ...
 ParticleFollowState ...
 ParticleInitialColorState 
 ParticleOrbitState ...
 ParticleOscillatorState ...
 ParticlePositionState ...
 ParticleRotateToHeadingState ...
 ParticleRotationalVelocityState ...
 ParticleScaleState ...
 ParticleSegmentedColorState 
 ParticleSpriteSheetState ...
 ParticleStateBase ...
 ParticleTimeState ...
 ParticleUVState ...
 ParticleVelocityState ...
 SkeletonBinaryLERPState  
 SkeletonClipState  
 SkeletonDifferenceState  
 SkeletonDirectionalState  
 SkeletonNaryLERPState  
 SpriteSheetAnimationState 
 UVClipState 
 VertexClipState